PLANTS VS ZOMBIES ADVENTURES REVIEW FULL
The number of full lanes is often cut right back, with murky depths lurking to either side of the gangplanks. In Pirate Seas levels, for instance, zombie pirates attempt to board your ship.
Thankfully, they’re executed with the bubbly personality the series is famous for, and each setting introduces its own twists on the core mechanics. The new themes – Ancient Egypt, the Wild West and the Pirate Seas – are nothing if not archetypal.
Many of the classic plants return, as does Crazy Dave – alongside some kind of sentient food truck – but instead of fighting around the house you’re taken on a trip through time and space. Zombies before then you know the basics of the sequel: grow plants to defend against the waves of zombies jonesing for your sweet, sweet brain. You can get to every single level without spending a cent, with only a handful of optional plants and perks locked behind a paywall.
Gamers wary of sequelitis and aggressive in-game monetisation need not fear, however - the gameplay changes are thoughtful and a great deal of fun, while PvZ2 offers up an enormous amount of content for free. That’s the point, of course it’s a deliberately daft concept, driven entirely by the charm of its presentation and the robustness of its gameplay.įor the long-awaited sequel, PopCap hasn’t reinvented the gameplay wheel, instead opting to expand upon the original’s tried-and-true mechanics, while moving to a free-to-play pricing structure. In the pantheon of epic showdowns, plants versus zombies would have to be somewhere between rocks versus rainbows and Labradors versus raptors (also known as Tokyo Jungle).